Title Screen

I took Malakai’s Ikarus logo and made my own pixel version in paint.net.

Ikarus_Logo

Original Ikarus logo

I did this because I would like to specialise in pixel-related games after this project, if possible.

I then exported each  layer individually and animated an opening sequence in flash.

I exported each frame of the intro by exporting the animation as a PNG sequence, which I then took into unity and set up a loop using the animation controller.

INT02

Animation controller

ikarus_title_by_squirrelkidd-d9j4vov

Flash Animated version

I also added a code to take the player to the next scene when any key is pressed:

	public bool gameLoaded = false;
	public float startTime = 2f;
	public static bool LoadingLvl = false;
	public bool LoadConfirm = false;

	void Start () 
	{
		Invoke("CanPressStart",startTime);
		LoadingLvl = false;
	}
	
	void Update () 
	{
	if (gameLoaded == true)
	{
			if (Input.anyKeyDown && LoadConfirm == false)
			{
				AudioSource audio = GetComponent();
				
				Debug.Log ("Loading level");
				LoadingLvl = true;
				LoadConfirm = true;
				//play sound
				audio.Play();
				Invoke("LoadLevel",2);
			}
	}
	}
	
	void CanPressStart ()
	{
		gameLoaded = true;
	}
	
	void LoadLevel ()
	{
		Application.LoadLevel("Debug");
	}
}

 

 

Leave a comment