world building
Task 3 – Model Sheet
Task 3 – Variations
Task 3 – Material Studies
Task 3 – Silhouettes + Thumbnail sketches
Task 3 – Vehicle/Weapon Concept – Intent
Task 2 – Low Poly Renders
Task 2 – Low Poly Model
Task 2 – Intent
This is my moodboard for this task to create a low-poly model based off an existing concept. I decided to look at a mix of human characters and robotic forms, as I wanted to go for an android-type character for a sci-fi shooter, similar to something like Metroid. I plan for it to be a mini-boss character that is fully robotic with human elements, and it will be very athletic, jumping from wall to wall and maybe even clutching to the ceiling. For this reason I decided to look up squirrels to incorporate in my design, as they are very athletic animals.
In the end I decided to create my model based off these concepts by Karol Pawlinski:
I feel these fit my concept the most, and the fourth image has a direct front view which will be useful for modelling against in Maya.
Task 1 – Final Piece
This was how the final piece was originally going to look, but I decided to change the colours around slightly to give him a slightly more ‘ghostly ninja’ vibe.
I’m quite happy how this final piece turned out, if I were to do it again I would probably spend more time on the board’s design instead of giving him a generic board and maybe add some sort of utility belt.



































